


We have some ideas for work-arounds, so that may only be temporarily. This is caused by less space being available for custom meta-data in the API. However, at the moment the Steam-implementation does not support the player list and there is a limited mod listing. There are also more features we can try to implement: listing servers with friends on them, showing a server history, etc. We can list more servers in the browser (as opposed to the limit of 500 before). There are some upsides and some downsides to the change for Arma 3. For a little bit more information, check this forum post.

Our other games (including previous Armas) are being investigated, and our company will announce more detailed approaches once they are confirmed. For Arma 3 we will solve this by making the full switch to Steam for this functionality. If you're on devbranch, you can already toggle between GameSpy and Steam in the server browser (top-right button).

Why does this affect us and you? The simplest explanation is that they provided the licensed middleware we have used for the Arma series to handle the server indexing and browsing. GameSpy has announced it is fully shutting down its multiplayer technologies on May 31 2014. Oh, and welcome to the 50th SITuation REPort! In celebration of this milestone, here is the official release date for Arma 3 Zeus: Thursday April 10 (free). By gathering more information, we are trying to optimize for larger amounts of players. Besides setting up a virtual meeting ground with our devs, we also want to continue performance profiling there. Look / filter for host names like " Arma 3 Zeus #01 (EU-NL) by Bohemia Interactive". The servers will use the main branch of the game once Zeus is launched (those up already are on devbranch for testing). They will be physically located in both the United States and Europe, and run a mix of Zeus game modes - from Game Master to Sector Control. We're also happy to reveal that we will be hosting 10 official Dedicated Servers with Zeus (maybe more later). Zeus can now control unit stance for an entire group, and when lifting a Respawn Module into the air, it becomes a parachute respawn. Zeus launch prep continues with fixes and a few usability enhancements being deployed to devbranch. INFO: Zeus release date, GameSpy, Official Zeus Servers
